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Eat-This!  |  Modes  |  Last Stand  |  Mario LS map
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Author Topic: Mario LS map  (Read 3592 times)
Calel
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« on: March 15, 2013, 11:53:47 pm »

Hi.
  I've modified the map from the Mario Bros. (map created by the game creator Shigeru   Miyamoto, i guess. - I wrote about it on the map, then we shouldn't have problems with
a copyright in the future. In my opinion this map is great for LS.





2.Here is the demo from this map.
Download: http://pl.rghost.net/44530297

« Last Edit: March 18, 2013, 05:26:13 am by Calel » Logged
porn
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« Reply #1 on: March 16, 2013, 12:00:04 pm »

Hi.
  I've modified the map from the Mario Bros. (map created by the game creator Shigeru   Miyamoto, i guess. - I wrote about it on the map, then we shouldn't have problems with
a copyright in the future. In my opinion this map is great for LS.

1. Map

Download: http://pl.rghost.net/44530523

2.Here is the demo from this map.
Download: http://pl.rghost.net/44530297

you forgot to upload the sceneries
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Calel
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« Reply #2 on: March 16, 2013, 03:32:14 pm »

  Ok. I edited my post. You have sceneries and one texture now.
Please check it if you can.
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Calel
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« Reply #3 on: March 18, 2013, 06:26:38 am »

  Done, here is a complete map http://pl.rghost.net/44584838
i made it again in the soldat polyworks this time, not so as earlier in the Soldat Map Maker so poligons are made more preciser.
  There are waypoints and two versions ctf_ and inf_
becouse i didn't know what you need. I have used a mappacker and i think that everything.
 If you want it just use it, if not maybe sometime.
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TheOne
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« Reply #4 on: March 19, 2013, 09:59:42 am »

Sorry for the late reply, but I can't connect to your download server somehow
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porn
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« Reply #5 on: March 19, 2013, 07:32:39 pm »

http://speedy.sh/HVJ5K/mappack-1.rar
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BombSki
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« Reply #6 on: March 19, 2013, 07:36:38 pm »

Looks cool!  8)
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TheOne
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« Reply #7 on: March 19, 2013, 07:51:30 pm »

Aalright. We're always happy to have new maps, and it looks like the bots have no problems to reach the flag, so I'd like to add it.
The file size is a problem though, downloading 8 mByte annoys players and the server. I suggest to save the big .bmp background file as .png and use it instead, you save a lot of memory and don't really lose any quality!
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Calel
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« Reply #8 on: March 20, 2013, 06:28:11 pm »

Hi.
 Thanks for suggestions. I changed background from bmp to png, in rar. are 2 maps _inf and _ctf again. I have added 3 bridges above invisible hole, as said NoPro|Porn. (You had right. Now map looks better.)

http://speedy.sh/47Tnf/mappackls.rar Thanks for optimism.
« Last Edit: March 20, 2013, 10:35:24 pm by Calel » Logged
TheOne
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« Reply #9 on: March 21, 2013, 11:37:43 am »

Uploaded to all servers!
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Calel
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« Reply #10 on: March 21, 2013, 08:24:19 pm »

Thank you so much !
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