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Eat-This!  |  Modes  |  Last Stand  |  medic suggestion
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Author Topic: medic suggestion  (Read 2332 times)
HintHunter
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« on: September 30, 2012, 04:22:36 am »

well helo...and i only want to say is...give the medic some f*** medic gun istead of law GG bb
Peace!
« Last Edit: November 11, 2012, 04:00:41 pm by BombSki » Logged
I Not Chuck Norris But I can Still Kill You With Only One Arm :D
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TheOne
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« Reply #1 on: September 30, 2012, 01:53:12 pm »

More details of your suggestion please. What kind of gun?
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HintHunter
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« Reply #2 on: October 08, 2012, 10:59:12 pm »

Idk make some new custom gun....i beleve you can do that just to its not a law...the law shuld go to the cop
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I Not Chuck Norris But I can Still Kill You With Only One Arm :D
"Do You Want Part Of My Dead Body...? Come And Get IT"
TheOne
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« Reply #3 on: October 09, 2012, 04:46:11 pm »

If we change one gun, it's changed for all players.
We can't create new guns, only modify values of the existing 4 secondaries.
Ussocom is the default weapon (no limited number of guns in base).
Law you rejected.
Saw is no doc weapon, either.
Knife is modded as molotov cocktail.

No slot left (wait, except for the bow).
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Hommunkulus
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« Reply #4 on: October 10, 2012, 11:43:37 am »

wouldnt hurt to give the cop the law and the doc the socom, but i think a policeman should have a pistol, not a fucking rocket launcher.
Knife (scalpel) wouldve ben better for the dog, but thats modded into molotov, so no option.

i dont see a reason to change anything honestly.

But if ud remove the law from the doc, id say either
1) give it to noone, but maybe lower the reload a bit so its even more worth buying it
2) make a new class that spawns with the law (and only it). id also say lower the reload then a bit too.


most likely id just leave everything as it is, yes its not logical the doc carries a rocket launcher, but meh this is the zombie apocalypse.
do normal life rules rlly matter that much there?
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porn
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« Reply #5 on: October 10, 2012, 03:30:14 pm »

law fits the doctor perfectly and so do ak and steyr


No slot left (wait, except for the bow).

the hk is pretty unnecessary and could be modified, but wouldnt recommend to change anything yet


wouldnt hurt to give the cop the law and the doc the socom, but i think a policeman should have a pistol, not a fucking rocket launcher.

it would hurt because the cop is able to carry a minimi already
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Am0l2
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« Reply #6 on: November 06, 2012, 10:52:42 am »

Hello!
I have a suggestion too (don't want to create new topic so i post it here)
Medic is the only class that can rev ppl and it is a problem sometimes.
What if cop would be able to rev too? How would it look like?
He must buy a medic kit so that the medic kit will spawn directly between two fire pointers of dead player. Ofc Medic will be still >>> cop when it comes to rew, bc police will not have info on screen where is the dead player and how much time left. Also it is a way harder to rev for cop fe where there is spam of zombies around. This still would be a nice improve for gaming exp. What do you think? xd
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Hommunkulus
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« Reply #7 on: November 06, 2012, 11:04:02 am »

no. No. NO.

its supposed to be a problem only the doc can rev. He should therefore stay alive.
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