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Eat-This!  |  Modes  |  Last Stand  |  The Last Stand - game mode specifcation
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Author Topic: The Last Stand - game mode specifcation  (Read 7662 times)
tk
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« on: February 25, 2011, 05:12:23 pm »

The Last Stand 1.5
Game mode specification, updated for LS 1.5

Round-based co-operative zombie survival game mode. A team of players, each with their own unique role to play, has to defend the civilian base from zombies! Zombies in this mode spawn in waves. They start out weak and gradually get stronger and greater in number as the waves are defeated. Waves can include different types of zombies and bosses. Every time a zombie reaches the human base, it eats one civilian. Once all players die or all 25 civilians are eaten, the game ends.

Game modes:

Before each round players vote on which map to play and can vote to change the game mode. There are 4 gamemodes available:
1. Survival - the goal is to survive as many waves as possible, the best high score is saved
2. Survival - veteran - harder version of survival, longer, mixed waves.
3. Versus - two teams, two rounds, survivor team has to survive as long as possible, while zombie team is hunting them down, when they are finally defeated, the second round begins, teams are swapped. After the second round, the team with more points wins
4. Infection - as Survival Hardcore, but dead players turn into zombies

       
Tasks:
Survivors:
Players are assigned a random task at the start of a match and given a summary of their available commands.
 
Police officer (AK-74, Spas-12, Fn Minimi, USSOCOM)
As the leader of the group he can order supplies: vests, clusters, weapons, mines, charges, statguns and special items for other classes. He can also radio in airstrikes on marked areas.
Commands:
        /supply - shows a list of all available supplies
        /mark - sets a marker for airstrikes
        /strike - calls an airstrike on the marked area
        /heli  - calls a helicopter strike on the marked area
        /mre - uses ‘meal ready to eat’ (regains 50% health)
        /buy<item> - buys specified item (list of items is displayed in /supply and /weaps)

       
Doctor (MP5, AK-74, Steyr AUG, USSOCOM, M72 LAW)
Heals nearby teammates while switching weapons and heals himself automatically when stationary. The doctor’s task is the most important in the team. Once a player loses all his health he becomes infected and cannot move. The doctor has a limited amount of time to cure the infection before the player becomes a zombie. When a teammate is infected, the doctor will get information about where the infected teammate is and how long is left before they become a zombie. Infected players are highlighted with marker. If the doctor is too late, a zombie (bot) will arise from the corpse. When teammates call for a medic, e.g. “Medic!” (default taunt Alt+9), the doctor will be given an indicator with information about where that person is.
Commands:
        /revive (/rev) - revives a dead player.

 
Mechanic (Desert Eagles, HK MP5, Flamer)
Can build and retrieve stationary guns, place barbed wires, burn zombies using his flamethrower. He also can hit zombies with a wrench (automatically when zombie is near)
Commands:
        /build - builds a statgun
        /sentry - places a sentry gun (/ammo to load it with ammo, /fix to fix it)
        /wire - places a barbed wire
        /mre - uses ‘meal ready to eat’ (regains 50% health)
        /get - retrieves a sentrygun/statgun

 
Demolition expert (Desert Eagles, M79, M72 Law);
Can place proximity mines, timed and remote charges
Commands:
        /mine - plants a mine
        /place <time> - places a timed charges
        /remote (/rch) - places a remote charge
        /activate (/act) - detonates all placed remote charges

 
Farmer (AK-74, SPAS-12, Ruger 77, Chainsaw)
Has the highest resistance to zombies’ attacks in the team and gets a ‘meal ready to eat’ every two minutes. He can also place and detonate scarecrows (dummy bots). Zombies attack scarecrows instead of players.
Commands:
        /scare - places a scarecrow
        /activate (/act) - detonates the scarecrow
        /mre – uses ‘meal ready to eat’ (regains 50% health)

 
Sharpshooter (Ruger 77, Barrett M82A1, USSOCOM)
He has the strongest firepower in the team. He also carries Molotov cocktails (modified knives) and he may burn zombies with them. Molotovs explode when they hit the ground and set the immediate area on fire.
Commands:
        /mre – uses ‘meal ready to eat’ (regains 50% health)

 
Priest (Desert Eagles, AK-74, Ruger 77)
He can perform exorcisms and hurt zombies by sprinkling them with holy water [Grenade key]
Commands:
        /shw - holy water shower
        /exo - performs an exorcism


Zombies:
In Versus and Infection mode you can play as zombies including their special types and bosses:

Kamikaze zombie: (explodes when shot, can detonate itself)
Hold [Grenade] (default E) key to detonate yourself

Vomiting zombie: (vomits at it's enemies)
Hold [Shoot] (default LMB) key to vomit at nearby enemy
 Hold [Grenade] key to jump


Burning zombie: (burns it's enemies)
Hold [Shoot] (default LMB) key to breathe at nearby enemy


Kamikaze boss: (creates huge explosion on death)
Hold [Grenade] (default E) key to detonate yourself

Undead butcher: (attacks enemies witch chainsaw)

Perished Priest: (summons minions, moves very fast and steals stuff from it's victims)
Hold [Grenade] key to perform an attack

Unique bosses, if you don't feel like controlling them manually, use /auto command to actiavte automatic mode

Undead Firefighter
With his special powers he is able to burn players and their equipment including stationary, sentry guns, wires, scarecrows, mines and charges. He can also create traps and set fire portals, spawning flame zombies
Hold the key, or enter the command:
 [Shoot]               - cast the Heat
 [Grenade]             - cast Extreme Heat
 [Throw],  /cc1, /trap - creates a Trap
 [Reload], /cc3, /fire - creates the Groundfire


Satan (I):
Powerful boss, can attack survivors with meteors, desecrate areas with pentagram, summon minions and paralyse it's victims
Hold the key, or enter the command:
 [Shoot],   /cc1, /met - calls a meteor
 [Grenade], /cc2, /des - casts Desecration
 [Reload],  /cc3, /min - summons minions
 [Throw],   /cc4, /par - paralyses near target


Satan (II):
Even more dangerous version of Satan who returns later after deafeating him, with different set of more powerful skills
Hold the key or enter the command:
 [Shot]                    - Casts the HellShower
 [Reload],     /cc1, /ring - casts the Ring of Death
 [Throw],      /cc2, /arr  - casts the Arrow
 [ChangeWeap], /cc3  /rain - casts the Hell Rain
 [Grenade],    /cc4, /burn - burns near enemies


Plague:
Spawning huge amounts of zombies, and reviving the dead ones (besides ones killed with explosive weapons), makes defeating it a serious challenge.
 Hold the [Grenade] key near dead zombies to revive them
 Hold the [Reload] key to spawn a zombie



Global commands:

/commands, /help - shows the list of available commands
/advanced - Shows a list of all advanced commands

/vote - votes for starting the game on a current map
/votehelp - shows a list of available maps with their IDs
/vote <ID>/<name>  - votes to change map to a given ID/name (partial map name matches)     
/modehelp - shows a list of available difficulty levels with their IDs
/mode <ID>  - votes for a given difficulty level.

/credits  - Shows a list of authors and credits
/task     - Shows your current task and task-specific commands
/list     - Shows a list of players with their tasks and votes
/quick    - shows a list of quick, task specific commands.
/table    - shows a list of all quick commands.
/autovote - Makes you vote automatically after the game ends
/eqp (/stuff) - Shows your equipment
/t <text> - Versus, Infection teamchat
/joinS, /JoinZ - Join survivors/infected team   

!score    - Shows the high score for the current map
!fixsg    - Fixes all broken stationary guns
!pause    - Pauses a game. (!unpause to cancel the pause)
!status   - Shows the game status
!sbug, !spect - Moves you in game if you have the "spectator bug"

There are 4 quick commands available. You can play all the tasks using only 4 taunts.
/quick command shows a list of quick, task-specific commands
Since LS 1.5 default Soldat taunts can be used: Alt+1, Alt+2, Alt+3, Alt+4.

                      /smoke (Alt+1) /tabac (Alt+2) /takeoff (Alt+3) /victory(Alt+4)
                      /cc1 /cc2 /cc3 /cc4
Mechanic/mre/mre/build/get
Demolition Expert/mine/remote/place 3/activate
Doctor/revive/revive/revive/revive
Farmer/mre/mre/scare/activate
Sharpshooter/mre/mre/mre/mre
Police Officer/mre/supply/mark/strike
Priest/shw/shw/exo/exo
------------------------------------------
Satan I/minions/minions/paralyse/paralyse
Satan II/ring/arrow/rain/rain
Firefighter/trap/trap/fire/fire
« Last Edit: April 11, 2016, 03:01:48 am by tk » Logged
HintHunter
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« Reply #1 on: March 14, 2011, 04:14:54 pm »

can you make some new maps the all maps start to be boring xDDD :/
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Crackhead
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« Reply #2 on: April 04, 2011, 11:54:25 am »

21 Vill(ager)
22 West

very nize maps- i think they become klassik-status soon!
thx to the map builder ;)

... and i wonder why priest-skill /shw is never listed, is that a puplic secret or what?
« Last Edit: April 04, 2011, 12:35:58 pm by Crackhead » Logged
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« Reply #3 on: April 04, 2011, 05:30:28 pm »

It is listed in 1.4, look again on LS1
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Crackhead
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« Reply #4 on: April 04, 2011, 09:10:11 pm »

lies!

 /shw  - is a puplic (hidden) secret! u [only] get it if u defeat "satan 2" on hardcore mode without cop.
 :-X why u ever destroyed my illusion !

 ;D
« Last Edit: April 05, 2011, 10:51:34 am by Crackhead » Logged
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« Reply #5 on: April 04, 2011, 09:50:21 pm »

...
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HintHunter
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« Reply #6 on: April 21, 2011, 02:35:29 am »

i know you will not to do, but my idea is to add a new class before you kill my idea xD you can make class wich will have arrows and flamed arrows and to cop need to buy flamed arrows you can add some commands for "Hunter" how i name him XD commands like traps or something else...
plzzz consider abut my idea.
Peace!
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I Not Chuck Norris But I can Still Kill You With Only One Arm :D
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TheOne
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« Reply #7 on: April 21, 2011, 12:20:16 pm »

Interesting. You're the third one to have such a suggestion, including me...
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tk
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« Reply #8 on: April 21, 2011, 03:00:37 pm »

Won't happen, due to scriptcore restriction, bow cannot be given to a player.


... and no, it just can't.
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HintHunter
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« Reply #9 on: April 21, 2011, 03:45:09 pm »

no matter it was just another idea
But I still think you should try
After all, you've made mod ls
Peace!
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I Not Chuck Norris But I can Still Kill You With Only One Arm :D
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« Reply #10 on: November 05, 2011, 08:15:38 pm »

Versus is the best mod I think
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Horo
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?????

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« Reply #11 on: November 05, 2011, 10:39:31 pm »

Versus is the best mod I think
This is my favourite mode also. Whatever, some of people prefer hardcore/classic; each mode has diffrent different advantages and disadvantages, we couldn't say which one is best.
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« Reply #12 on: July 04, 2012, 10:17:16 pm »

can you make some new maps the all maps start to be boring xDDD :/

TRUE
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tk
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« Reply #13 on: July 05, 2012, 12:34:13 am »

Come on, there are 40 maps on the maplist and you are bored of them already?

Don't worry, ionwood is working on new ones recently.
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Falcon
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« Reply #14 on: July 05, 2012, 11:32:18 am »

"new ones"
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