porn
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« Reply #15 on: November 20, 2011, 03:27:35 pm » |
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Oh, just never saw this on ls_zombcavec before, so i was not sure about. Generaly all these bugs seem to happen regulary now, even thought i didnt even see some of them before or just rarely. I could also be unlucky but i just played ls_blocks about 3 times in 1.6 and there was always any zombie stuck on higher waves. There is also a little failure on map 31 if it is even meant to be on the mapslist http://i43.tinypic.com/r2uv7o.jpg
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Falcon
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« Reply #16 on: November 20, 2011, 06:45:37 pm » |
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fixed
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TheOne
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« Reply #17 on: November 20, 2011, 09:56:43 pm » |
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Zombies sometimes stuck on ls_chartres in the most right grave, somewhere in a poly maybe.
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Sojuz
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« Reply #18 on: October 16, 2012, 02:48:54 pm » |
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I've recoreded funny demo with script bug (it didn't loaded correctly). knife_LS_script_fail.sdmWe were having litle fun with this bug  P.S. I am not "Newbie" as written under my nick 
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Fanda^^
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« Reply #19 on: October 16, 2012, 04:23:25 pm » |
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lul  bad I deleted my demo that I made too :x
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TheOne
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« Reply #20 on: October 16, 2012, 04:46:05 pm » |
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Hm, Thanks for the report. It's the first time that I have seen this bug and we didn't modify anything near the knifes lately.. so, I have no idea what could cause it..
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Sojuz
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« Reply #21 on: November 01, 2012, 04:59:47 pm » |
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I am trying to join LS#1. Server full, so i got suggestion to join LS#1. Something is wrong 
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Falcon
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« Reply #22 on: November 01, 2012, 07:15:24 pm » |
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Fixed
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Sojuz
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« Reply #23 on: November 01, 2012, 08:00:09 pm » |
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I've found another bug:  Server state after join: no game running, no players. Hardcore mode. map: ls_abel_n.sdm I/O log:Soldat: join server LS#Elite.type in chat !msg are here some pros? :D type in chat !info hex type in command servers type in chat !nfo 1 type in chat !info 1 type in chat !info 2 ERROR: flood of players list on LS#2. Looks like packetloss or script suspend. type in command vote server: vote successful And there started a normal game with still floodig green text.
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porn
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« Reply #24 on: January 17, 2013, 10:07:31 pm » |
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the previous bug is still there
ls_desert: zombies get stuck in the "sidebunkers" (due to missing/corrupt waypoints) ls_blocks: zombies get stuck on the entrance of the roof
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TheOne
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« Reply #25 on: January 19, 2013, 09:22:42 pm » |
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@Sojuz: Thanks a lot for the report (sorry there was no reply for so long). This should now be fixed, as there was an old script version on Elite.
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« Last Edit: January 19, 2013, 09:27:28 pm by TheOne »
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Seth Gecko
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« Reply #26 on: December 01, 2013, 08:55:37 pm » |
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Saw has infinite ammo currently which makes gameplay too easy.
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Falcon
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« Reply #27 on: December 02, 2013, 07:41:51 pm » |
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As if somebody was hacking or is it LS bug?
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Seth Gecko
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« Reply #28 on: December 02, 2013, 08:00:28 pm » |
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It appeared as a bug. When i was playing LS yesterday, i could pick up a saw and use it without losing "ammo". 
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Seth Gecko
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« Reply #29 on: December 07, 2013, 08:19:44 pm » |
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News: apparently, according to TheOne, it's not a bug but a feature. In one of the newer soldat versions, the saw's need for ammo was removed which means the devs don't want the saw to be reloadable. I don't know why they would change this, but TO couldn't find a work-around. Sadly, LS with the new saw is too strong. But removing saw is no solution either because it was an important weapon. I don't know if we should disable it... suggestions anyone?
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